| Class | Priority | About |
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Items: Fast (2.2 or faster) 1H Axes, Maces, Swords, Fist Weapons | Defense Shields | Defense Plate Stats: Defense, Block, Armor, Stamina, Resiliance, Parry, Dodge, Resistance, Strength, Hit |
The Tanking Warrior is almost solely about Mitigation and will be given priority on the typical defense-oriented loot. Slow main-hands, although somewhat desirable for Devistate, will only be given moderate weight. |
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Items: Slow (3.4 or slower) 2H Weapons | DPS Plate Stats: Strength, Attack Power, Melee Crit, Stamina, Hit, Agility |
Strength/AP and Crit is the bread and butter of the Arms Warrior with a slow, high top-end 2-hander for huge Mortal Strike hits. Arms Warriors must share heavy STR/AP Plate with Retribution Paladins due to itemization issues. |
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Items: 1H Axes, Maces, Swords, Fist Weapons | DPS Plate Stats: Hit, Strength, Attack Power, Melee Crit, Agility, Stamina |
The main difference between Fury and Arms for stats is increased preference on Hit although most Plate will be equally rated. Due to the Windfury change in 2.3 with both hands being used many Fury Warriors prefer both the main and off hand weapons to be slow. Ratings even between fast and slow speeds at the moment. |
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Items: Caster Swords, Maces | Caster Shields | Caster Plate Stats: Healing, Mana/5, Spell Crit, Intellect, Stamina |
Although Holy can be used offensively, the ratings will be weighted towards healing Holy Paladins. For non-healing Plate, healing oriented pieces with spellcrit will be highly rated, along with MP5 (lower Spirit weighting). |
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Items: Caster & Defensive Swords, Maces | Caster & Defensive Shields | Caster & Defense Plate Stats: Defense, Stamina, Block, Spellpower, Resiliance, Armor, Parry, Dodge |
Tanking Paladins balance mitigation with offensive casting due to the way they hold aggro (through Holy damage). Due to lack of mixed mitigation (DEF/Block/STA, etc) and cater (Spellpower/INT/Spellhit, etc) itemization Protection Paladins will be given equal preference with Protection Warrior gear much of the time. |
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Items: 2H Weapons | Caster/DPS Plate Stats: Strength, Attack Power, Melee Crit, Spellpower, Stamina, Hit |
Due to the lack of mixed offensive melee (STR/Crit/AP) and offensive caster (Spellpowier/Spellcrit/Holy) itemization, Retribution Paladins will generally be given equal prioirty as Arms Warriors on melee Plate. |
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Items: Bows | Crossbows | Guns | DPS Mail | {Special Melee Consideration} Stats: Agility, Attack Power, Crit, Intellect, Hit, MP5 |
Universal non-thrown ranged weapon preference. Melee weapons are only given high priority if they have extremely high AP/AGI. Due to lackluster mail itemization most physical damage oriented mail will be shared between Hunters and Enhancement Shamans. |
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Items: Caster Maces, Daggers | Caster Shields | Caster Mail Stats: Spellpower, Spell Crit, Mana/5, Intellect, Spell Hit, Penetration |
Lower Staff priority due to the unique offensive caster class ability to equip shields. High priority on specialty Nature spell school gear. |
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Items: 1H Axes, Maces, Fist Weapons | DPS Mail Stats: Strength, Attack Power, Hit, Melee Crit, Stamina, Agility |
Due to poor itemization of STR on Mail, most physical damage oriented mail will be equally shared between Enhancement Shamans and Hunters. Low priority on Daggers due to windfury mechanics and normalization of Stormstrike (as an instant attack). |
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Items: Caster Maces, Daggers | Caster Shields | Caster Mail Stats: Healing, Mana/5, Intellect, Spell Crit, Spirit |
Like the Elemental Shaman, lower Staff priority due to the unique healer class ability to equip shields. For non-armor healing slots, MP5 will be heavily weighted, while Spirit will weight low. |
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Items: Daggers | 1H Swords, Maces, Fist Weapons | DPS Leather Stats: Attack Power, Hit, Melee Crit, Agility, Stamina |
Rogue recieve almost universal prioirty on melee Daggers, however they must share non-dagger 1h's with Fury Warriors and Enhancement Shamans. High AGI Leather will be equally shared as well with Feral Druids while high AP and Hit Leather will generally be given Rogue preference. |
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Items: Caster Staves, Maces, Daggers | Caster Leather Stats: Spellpower, Spell Crit, Mana/5, Intellect, Spell Hit, Penetration |
Typical offensive caster oriented priority. High priority on specialty Nature spell school gear. |
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Items: Feral Staves | Tanking Leather Stats: Armor, Stamina, Defense, Agility, Dodge, Strength, Resiliance |
Slightly more weighted towards tanking Feral over DPS Feral stats. Near universal preference on purely Defensive Leather, and equal preference on highly stacked AGI Leather with Rogues due to itemization. Lower preference on high AP / Hit Leather. |
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Items: Caster Staves, Maces, Daggers | Caster Leather Stats: Healing, Spirit, Intellect, Spell Crit, Mana/5 |
Typical healing oriented priority. For non-armor pieces, Spirit will be given higher priority than MP5 due to the nature of the Restoration tree. |
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Items: Caster Staves, Swords, Daggers | Caster Cloth Stats: Spellpower, Spell Crit, Intellect, Spell Hit, Penetration, Mana/5 |
Typical offensive caster priority. High priority on specialty spell school gear (Arcane, Fire, Frost). |
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Items: Caster Staves, Swords, Daggers | Caster Cloth Stats: Spellpower, Spell Crit, Intellect, Spell Hit, Penetration, Mana/5 |
Typical offensive caster priority. High priority on specialty spell school gear (Shadow, Fire). |
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Items: Caster Staves, Maces, Daggers | Caster Cloth Stats: Spellpower, Spell Crit, Intellect, Spell Hit, Penetration, Mana/5 |
Typical offensive caster priority. High priority on specialty Shadow spell school gear. |
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Items: Caster Staves, Maces, Daggers | Caster Cloth Stats: Healing, Spirit, Intellect, Spell Crit |
Typical healing oriented priority. High priority on specialty Holy spell school gear. Spirit will be given higher priority than MP5. |